I create the most basic possible program,
with OGL+SDL, then set it up exactly as it
says in the documentation.
When I run the program it eats 30Mb+.
When I quit it gives up none of this, but when
I rerun the program it reuses the 30Mb but adds an extra 4Mb each time…
I have a Win98 machine with a GeForce 2 MX card, if you want I can try
your program here to see if it also happens.–
Olivier A. Dagenais - Software Architect and Developer
“hw” wrote in message
news:3B546719.90809 at yahoo.com…
I create the most basic possible program,
with OGL+SDL, then set it up exactly as it
says in the documentation.
When I run the program it eats 30Mb+.
When I quit it gives up none of this, but when
I rerun the program it reuses the 30Mb but adds an extra 4Mb each
time…