We just started beta testing a new game for Mac OS using SDL 2.0.12. We’ve been having trouble with failure to launch on older Mac OSes. As in, launch the app and it immediately halts.
Testing in-house, the game wouldn’t launch on OS X 10.7. This was because SDL2 was using “[NSBundle loadNibNamed:owner:topLevelObjects:]”, which is introduced in OS X 10.8.
But our game also won’t launch on OS X 10.8. Not sure why yet.
So has anyone used the current SDL2 on older macs and found a cutoff line for what versions of the OS are supported? Thank you!
- Jeff Vogel