I’m loading .ogg files into an RWops from a .zip files. After I load
an .ogg, I call Mix_LoadMUS_RW and later Mix_FreeMusic. This causes a
memory leak. If I comment out these two calls and leave the rest of
my loading code and RWops creation/destruction code intact, there is
no leak. Anyone seen this before? Is there something I have to do in
addition to Mix_FreeMusic to clean up memory?