Mixing 2D and OpenGL

What is the best way of mixing 2D and 3D with OpenGL?

Someone told me that is better do all with 3D using textures to paint
2D.
Is this true?

Can I do 2d blits with opengl enabled?

Thanks

What is the best way of mixing 2D and 3D with OpenGL?

Someone told me that is better do all with 3D using textures to paint
2D.
Is this true?

Can I do 2d blits with opengl enabled?

Thanks

personal question:: where are you from ?. i’m form argentina (you name
sounds spanish or something)

well ok. you can use OpenGl with SDL but you can NOT use SDL_BlitSurface any
more.
you can use some bitmap and texture a quad with it… then you can (very
easy) rotate it.

there are a lot of tutorials in www.gamedev.net

hope it helps