hello,
I’d like to know how I can do mouse grabbing with SDL, like in heroes3
or civCTP when i hit CTRL-G.
Thanks,
PH–
Nothing cures insomnia like the realization that it’s time to get up.
hello,
I’d like to know how I can do mouse grabbing with SDL, like in heroes3
or civCTP when i hit CTRL-G.
Thanks,
PH–
Nothing cures insomnia like the realization that it’s time to get up.
PH-Neutre wrote:
hello,
I’d like to know how I can do mouse grabbing with SDL, like in heroes3
or civCTP when i hit CTRL-G.
RTFM!
#ifdef SDL_GRAB_ON
static int grabbed;
if( grabbed ) {
SDL_WM_GrabInput(SDL_GRAB_OFF);
grabbed=0;
} else {
if( SDL_WM_GrabInput(SDL_GRAB_ON)==SDL_GRAB_ON ) {
grabbed=1;
}
}
#endif // SDL_GRAB_ON
The #define is for older SDL version which didn’t support this function.
Bye,
Johns–
Become famous, earn no money, create graphics for FreeCraft.
http://FreeCraft.Org - A free fantasy real-time strategy game engine
http://fgp.cjb.net - The FreeCraft Graphics Project
Lutz Sammer wrote:
PH-Neutre wrote:
hello,
I’d like to know how I can do mouse grabbing with SDL, like in heroes3
or civCTP when i hit CTRL-G.
RTFM!
(excuse me, i’m french, and i don’t understand “RTFM” …
Thank you for your answer. I looked for this function in the
documentation but i couldn’t find it. In which section is it ?
Thanks,
PH.–
Nothing cures insomnia like the realization that it’s time to get up.