I’m experiencing problems running multithreaded openGL applications:
I’m using Xfree 4.03 and NVdrivers 0.9-769
To make some tests, I’ve modified Sam’s port to SDL of Nehe’s OpenGL
there is only a few changes:
the old main is now called in a new thread:
int main(int argc,char **argv)
everything runs fine until the end.
at exit I have a segfault in __glNV4SwapBuffers() from libGLcore
anyone experienced the same problems ?