I want to implement Mute functionality in my framework. I haven’t found
anything that does it in SDL_Mixer.
-
Setting the music and channels volume to 0 has the problem that I lose the
previous volume of the channels and music when I want to unmute.
-
Mix_PauseChannel and Mix_PauseMusic don’t have the volume problem, but its
effect is similar to a PAUSE button, not to a MUTE button.
What’s the canonical/easiest way to implement mute in SDL_Mixer?
–Gabriel
Save the volume(s), set it to zero while muted, then set back to
previous value(s) when unmuted?
-JustinOn Mon, Apr 28, 2008 at 8:22 PM, Gabriel Gambetta wrote:
I want to implement Mute functionality in my framework. I haven’t found
anything that does it in SDL_Mixer.
-
Setting the music and channels volume to 0 has the problem that I lose the
previous volume of the channels and music when I want to unmute.
-
Mix_PauseChannel and Mix_PauseMusic don’t have the volume problem, but its
effect is similar to a PAUSE button, not to a MUTE button.
What’s the canonical/easiest way to implement mute in SDL_Mixer?
–Gabriel
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