NDS update

Hi Sam,

I’ve cleaned up a few bugs in the nds code. A few more tests now pass.
There’s still a few things to do, but overall I think it’s starting to be in a
good shape.

The patch also includes a bug fix for SDL_ConvertSurfaceFormat() (gcc warning).

There’s also a patch to adapt one test for the nds, and that adds several
makefiles to compile these tests. Whenever you apply it, could you completely
remove the test/nds-test-progs/sprite and test/nds-test-progs/sprite2
directories ?

Regards,
Frank.
-------------- next part --------------
A non-text attachment was scrubbed…
Name: sdl13-nds9.diff
Type: text/x-diff
Size: 9925 bytes
Desc: not available
URL: http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20110326/0c6af6f0/attachment.diff
-------------- next part --------------
A non-text attachment was scrubbed…
Name: sdl-tests.diff
Type: text/x-diff
Size: 20370 bytes
Desc: not available
URL: http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20110326/0c6af6f0/attachment-0001.diff

Patches applied, thanks!On Sat, Mar 26, 2011 at 9:36 AM, Frank Zago wrote:

Hi Sam,

I’ve cleaned up a few bugs in the nds code. A few more tests now pass.
There’s still a few things to do, but overall I think it’s starting to be
in a
good shape.

The patch also includes a bug fix for SDL_ConvertSurfaceFormat() (gcc
warning).

There’s also a patch to adapt one test for the nds, and that adds several
makefiles to compile these tests. Whenever you apply it, could you
completely
remove the test/nds-test-progs/sprite and test/nds-test-progs/sprite2
directories ?

Regards,
Frank.


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and CEO, Galaxy Gameworks