I’d like to start cross-compiling my games again, but I’m way out of
practice (hehe, I’ve only done it once, actually )
Would anyone be willing to provide me the following:
-
Instructions on what files I need installed on my Linux box
(I’ve downloaded SDL.dll, SDL_mixer.dll/.lib and SDL_image.dll/.lib
(BTW, “SDL_mixer-devel-1.0.5-VC++.zip” is a zero-length file!)) and
where to put them -
A simple “Makefile-win32” that I can run “make” and “make clean” on
to create something I can ZIP up and put up for Windows users.
(ie, “make” could compile the “.exe” using the mingw32 compiler
and copy the .DLL’s into the directory… “make clean” would
remove the “.exe” and “.o”'s an .DLL’s…)
If anyone’s willing to help, please e-mail me and I’ll give you an URL
where you can download the latest (unreleased, since I’m waiting to build
the Windows version ) version of one of my games.
Thanks!
-bill!
bill at newbreedsoftware.com