Hello everyone,
i am developing a muliplayer network component of a first person shooter
game.I am looking for the layer or API as SDL which brings platform
independence i.e runs both on linux and windows.
My questions is:
Does SDL provide the necessay facility for developing the network layer?On
the site, it says theres a library available but how far is it deveopled and
does it support the full scale networking for linux sockets and winsockets?
Look at SDL_net or NET2 at the libraries pages at www.libsdl.org
Best regards
Daniel Liljeberg> ----- Original Message -----
From: fastxbox@hotmail.com (X box)
To:
Sent: Thursday, October 16, 2003 10:17 AM
Subject: [SDL] Networkinging in Linux and Windows:Imp
Hello everyone,
i am developing a muliplayer network component of a first person shooter
game.I am looking for the layer or API as SDL which brings platform
independence i.e runs both on linux and windows.
My questions is:
Does SDL provide the necessay facility for developing the network layer?On
the site, it says theres a library available but how far is it deveopled
and
does it support the full scale networking for linux sockets and
winsockets?