New GamePark system

Device Profile: Gamepark GPX2-F100
(LinuxDevices.com, Jul. 28, 2005)
http://www.linuxdevices.com/articles/AT9112527929.html

Korean handheld vendor Gamepark has announced a new portable media
player and gaming device based on embedded Linux. The GPX2-F100
features dual ARM9 processors, USB 2.0, a 3.5-inch color LCD, media
playback software, and support for both native and emulated games. A
Linux SDK (software development kit) will be available when the device
ships, Gamepark says.

The planned SDK will support Linux and Windows (Cygwin) hosts. It
will support the SDL (simple direct library) for accelerated 2D
graphics, and will include libraries for graphics, sound, and hardware
I/O, as well as a “basic” library, the company says.–
-bill! Picn*x14 — Linux Anniversary Picnic & BBQ!
bill at newbreedsoftware.com Sunnyvale Baylands Park, Sunday, August 14th
http://newbreedsoftware.com/ http://linuxpicnic.org/ to RSVP & volunteer!

This sounds cool and all (a beefed-up GP32 with an SD card reader, 64M
builtin flash memory, and officially runs Linux and SDL by default?
it’s a homebrew game hacker’s dream come true), HOWEVER when I look at
it closer I can only think three words: “potential LGPL violation”…
Does embedded Linux allow for dynamic linking? And even if it does,
will Gamepark’s SDK actually encourage it? Cause if it doesn’t, all
commercial GPX2 games will be in violation of the LGPL by statically
linking SDL…

  • SROn 7/30/05, Bill Kendrick wrote:

Device Profile: Gamepark GPX2-F100
(LinuxDevices.com, Jul. 28, 2005)
http://www.linuxdevices.com/articles/AT9112527929.html

Korean handheld vendor Gamepark has announced a new portable media
player and gaming device based on embedded Linux. The GPX2-F100
features dual ARM9 processors, USB 2.0, a 3.5-inch color LCD, media
playback software, and support for both native and emulated games. A
Linux SDK (software development kit) will be available when the device
ships, Gamepark says.

The planned SDK will support Linux and Windows (Cygwin) hosts. It
will support the SDL (simple direct library) for accelerated 2D
graphics, and will include libraries for graphics, sound, and hardware
I/O, as well as a “basic” library, the company says.

Maybe Gamepark could make a simple “source code viewer” built-in their
upcoming console :wink: I for one would love being able to view the source
code of the games I play on-the-fly heh

/OlofOn 7/31/05, Simon Roby <simon.roby at gmail.com> wrote:

On 7/30/05, Bill Kendrick wrote:

Device Profile: Gamepark GPX2-F100
(LinuxDevices.com, Jul. 28, 2005)
http://www.linuxdevices.com/articles/AT9112527929.html

Korean handheld vendor Gamepark has announced a new portable media
player and gaming device based on embedded Linux. The GPX2-F100
features dual ARM9 processors, USB 2.0, a 3.5-inch color LCD, media
playback software, and support for both native and emulated games. A
Linux SDK (software development kit) will be available when the device
ships, Gamepark says.

The planned SDK will support Linux and Windows (Cygwin) hosts. It
will support the SDL (simple direct library) for accelerated 2D
graphics, and will include libraries for graphics, sound, and hardware
I/O, as well as a “basic” library, the company says.

This sounds cool and all (a beefed-up GP32 with an SD card reader, 64M
builtin flash memory, and officially runs Linux and SDL by default?
it’s a homebrew game hacker’s dream come true), HOWEVER when I look at
it closer I can only think three words: “potential LGPL violation”…
Does embedded Linux allow for dynamic linking? And even if it does,
will Gamepark’s SDK actually encourage it? Cause if it doesn’t, all
commercial GPX2 games will be in violation of the LGPL by statically
linking SDL…

  • SR

SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

I don’t know about the GamePark specifically, but I know "embedded Linux"
does, because the Sharp Zaurus (which is also ARM-based, runs
Linux, and has SDL) used dynamic libraries.

There are even some commercial SDL-based games for it.
(See http://www.eongames.com/ – they’re mostly ports of commercial
PocketPC games that have been made to use SDL and run on the Zauruses)

-bill!On Sat, Jul 30, 2005 at 11:33:05PM -0400, Simon Roby wrote:

This sounds cool and all (a beefed-up GP32 with an SD card reader, 64M
builtin flash memory, and officially runs Linux and SDL by default?
it’s a homebrew game hacker’s dream come true), HOWEVER when I look at
it closer I can only think three words: “potential LGPL violation”…
Does embedded Linux allow for dynamic linking?