Newbie questions about SDL_gfx… how do I use it in MSVS.net 2005 Pro. ?
I am a newbie and would like to use the rotozoom portion of SDL_gfx.
Can someone explain in simple terms how to use this in MSVS.net 2005 Pro?
I am programming in the Visual C++ language.
The SDL_gfx download must be built, but I am unsuccessful at this after
I previously just added to my game’s project both rotozoom.h and rotozoom.c
and it sort of worked but had occasional crashes which is not acceptable!
Thanks in advance for any help!