NT audio problems

I’m using SDL_OpenAudio() and then SDL_PauseAudio( 0 ) to successfully play
sound under Linux and Windows '98, but on an NT box with no sound card the
application locks up.

It seems as though the audio open ‘succeeds’ and then the audio playback
goes into a busy-loop and ties up the processor, since some rendering does
take place (very slowly) afterwards.

It’s a little difficult for me to check since I don’t have an NT box myself,
but is this a known problem with SDL 1.0, or what?

Ta.

  • Deth -