[Off Topic]-Check Website On Both OS X & iOS?

[Off Topic]-Check Website On Both OS X & iOS ?

Hi,

We have made significant changes in the render code for our new HTML5/JS website.
I was hoping someone here with a Mac OS X computer and/or iOS iPhone/iPad/iPod device
could just do a quick test of our new HTML5/JS website and let us know if it works ok on Apple stuff?

The website URL is here:
http://www.16BitSoft.com

Just visit the above URL on your OS X computer and/or iOS device Internet browser and tell us if it works ok.
Also let us know what platform you tried and OS version.

The HTML5/JS engine used for this website is the precursor to our next HTML5/JS video game which would start soon…
Thank you!------------------------
JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft Inc.
Video Game Design Studio
www.16BitSoft.com

OSX 10.9

Firefox 31

Looks like this: http://imgur.com/KiaX1h1

I don?t want to be rude, and maybe it isn?t rendering right, but it looks like a pure-Flash website from the early 2000s and I don?t think that?s a good thing.?

Cheers,On Fri, Sep 12, 2014 at 4:33 PM, JeZ-l-Lee wrote:

[Off Topic]-Check Website On Both OS X & iOS ?
Hi,
We have made significant changes in the render code for our new HTML5/JS website.
I was hoping someone here with a Mac OS X computer and/or iOS iPhone/iPad/iPod device
could just do a quick test of our new HTML5/JS website and let us know if it works ok on Apple stuff?
The website URL is here:
http://www.16BitSoft.com
Just visit the above URL on your OS X computer and/or iOS device Internet browser and tell us if it works ok.
Also let us know what platform you tried and OS version.
The HTML5/JS engine used for this website is the precursor to our next HTML5/JS video game which would start soon…
Thank you!

JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft Inc.
Video Game Design Studio
www.16BitSoft.com

This is what my browser (Firefox) sees:
This website requires JavaScript and cookies to be enabled…

That alone tells me this is a web site I don’t want to visit.On Friday 12 September 2014 12:44:25 Iv?n Vodopiviz wrote:

OSX 10.9

Firefox 31

Looks like this: http://imgur.com/KiaX1h1

I don?t want to be rude, and maybe it isn?t rendering right, but it looks
like a pure-Flash website from the early 2000s and I don?t think that?s a
good thing.

Cheers,

On Fri, Sep 12, 2014 at 4:33 PM, JeZ-l-Lee wrote:

[Off Topic]-Check Website On Both OS X & iOS ?
Hi,
We have made significant changes in the render code for our new HTML5/JS
website. I was hoping someone here with a Mac OS X computer and/or iOS
iPhone/iPad/iPod device could just do a quick test of our new HTML5/JS
website and let us know if it works ok on Apple stuff? The website URL is
here:
http://www.16BitSoft.com
Just visit the above URL on your OS X computer and/or iOS device Internet
browser and tell us if it works ok. Also let us know what platform you
tried and OS version.
The HTML5/JS engine used for this website is the precursor to our next
HTML5/JS video game which would start soon… Thank you!

JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft Inc.
Video Game Design Studio
www.16BitSoft.com

Hi,

Thanks for your comments.
So the site works on everything I have(have all except Apple stuff):
(yes, the website requires JavaScript - it’s an HTML5 website)

Just about everyone I show this new site to say it is bad.

From a technical aspect it functions, but design and usability of site is terrible to all people.
I am a video game programmer trying to make a website.
I modified the “TetriCrisis 4 110% A.I.” HTML5/JS source code to make this site.

I’ll discuss the site’s future with my team mate in Russia over the next few days.
There is no limitation to what the site can be(look/function) with HTML5/JS.
We will figure it out, thanks!------------------------
JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft Inc.
Video Game Design Studio
www.16BitSoft.com

Just to be technical, and this brings things more off topic, but HTML5 does
not imply any sort of javascript at all - HTML5 is just the markup, and
some of the DOM elements have specific javascript functions, but they are
not always necessary.

I previously worked with a team where we did UX/UI evaluations on websites,
and yours is indeed terrible, BUT, for what it is (a website geared towards
your own games), it does the job. As far as I can tell, none of your games
cater to any people who need special accessibility features (like braile,
text-to-speech, etc.) - this isn’t an excuse to not fix it, but just
something that would help more people deal with the information on your
website.

Jesse, I think you will find that many of us that use SDL also have a lot
of web experience, so most will come from a background that says “HTML
canvas is not really the medium you should use for the main content of your
website.” This is not inheritly right or wrong, but it is a very good
suggestion.

An HTML/javascript game engine really isn’t the most common way to display
information on a webpage, especially when it’s sole focus is a canvas.
There are many reasons for this, but to name the top few:

  • Not all browsers support canvas
  • Not all users enable javascript for all websites (for speed and
    security reasons, among many other possible reasons)
  • Canvas is not inheritly responsive, since canvas implies a fixed size
    (of course, you can detect resizes, but like a game window, the developer
    assumes that a resize will be few and far between). You obviously already
    figured this out when you noted that the site is not designed for mobile
  • Browsers are not getting locations added to the users’ history, which
    means the back button becomes unpredictable to the user
  • The browser is getting potentially more stress with rendering a canvas
    than it is rendering multiple HTML elements.

Due to the above reasons, I think everyone would highly recommend you
redeveloping your webpage, but you also need to recognize that you’re
displaying things that your HTML/javascript engine can do, and that also
says a lot about your games (which is partially good :D).

Now, knowing what people think is completely different from having an
actionable plan to fix things (if you want to). I’d highly recommend
grabbing a free content management system (there are lots with lots of
different extensions in lots of different languages) - historically, good
starting point is wordpress, but there are many others that are good and
worth checking out. With a good CMS, you’ll be able to manage downloads,
links, projects, and so on, and bonus, you barely have to do any coding
(unless you want to customize your theme if you can’t find a good free one).

Those are my two cents as a full stack web developer, and you can take them
or leave them.On Fri, Sep 12, 2014 at 8:05 PM, JeZ-l-Lee < JessePalserMailingLists at gmail.com> wrote:

Hi,

Thanks for your comments.
So the site works on everything I have(have all except Apple stuff):
(yes, the website requires JavaScript - it’s an HTML5 website)

Just about everyone I show this new site to say it is bad.
From a technical aspect it functions, but design and usability of site is
terrible to all people.
I am a video game programmer trying to make a website.
I modified the “TetriCrisis 4 110% A.I.” HTML5/JS source code to make this
site.

I’ll discuss the site’s future with my team mate in Russia over the next
few days.
There is no limitation to what the site can be(look/function) with
HTML5/JS.
We will figure it out, thanks!


JeZ+Lee
JessePalser Gmail com
16BitSoft Inc.
Video Game Design Studio
www.16BitSoft.com


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

2014-09-12 21:36 GMT-03:00, Alex Barry <alex.barry at gmail.com>:

Just to be technical, and this brings things more off topic, but HTML5 does
not imply any sort of javascript at all - HTML5 is just the markup, and
some of the DOM elements have specific javascript functions, but they are
not always necessary.

Taking this further, HTML5 + CSS3 are designed to discourage
javascript (animations are now part of CSS3 itself, and client-side
form validation is part of HTML5’s input element). Really the only
place you should ever need javascript ever is when you’re making a
program in HTML5.

I previously worked with a team where we did UX/UI evaluations on websites,
and yours is indeed terrible, BUT, for what it is (a website geared towards
your own games), it does the job. As far as I can tell, none of your games
cater to any people who need special accessibility features (like braile,
text-to-speech, etc.) - this isn’t an excuse to not fix it, but just
something that would help more people deal with the information on your
website.

Search engines are the equivalent to people with all disabilities put together.

(there’s also the fact that in some places you can get sued if the
site isn’t accessible due to laws to protect against discrimination,
so be careful)

  • The browser is getting potentially more stress with rendering a canvas
    than it is rendering multiple HTML elements.

To add further to this: CSS3 actually performs better than 2D
canvas, because the former got hardware acceleration before 2D canvas
did (especially important for mobile).

Hi,

http://www.16BitSoft.com

I managed to get browser window resize with aspect ration working.
It seems to be working in all browsers on both Windows and Linux,
but it broke on my Android smartphone and tablet?

JeZxLee