.ogg sound effects in SDL_Mixer (offtopic)

David Olofson wrote:

Why don’t you hack something like a SID emulator, and generate the sounds
algorithmically, in real time? :slight_smile:

I’m not THAT desperate :wink:

But SID sounds are cool! :wink:

But programming usable sound effects on a soft synt (or any synth for
that matter) is a great deal of work, of course.

More sersiously though, some DSP effects can make a big difference - a
multitap feedback delay (ie “simple reverb”) doesn’t take much power, and
can turn a silly “fwoomp” sound into a massive explosion. That could be a
nice and space saving alternative to using long samples with pregenerated
reverberation tails.

(Yeah, of course there’s one of those beasts in Kobo Deluxe 0.3! Only as
a global effect with “uniform send level”, but it does bring the old 8
kHz samples to life. :slight_smile:

//David Olofson — Programmer, Reologica Instruments AB

.- M A I A -------------------------------------------------.
| Multimedia Application Integration Architecture |
| A Free/Open Source Plugin API for Professional Multimedia |
----------------------------> http://www.linuxdj.com/maia -' .- David Olofson -------------------------------------------. | Audio Hacker - Open Source Advocate - Singer - Songwriter |--------------------------------------> david at linuxdj.com -'On Tuesday 25 September 2001 02:09, Tyler Montbriand wrote:

David Olofson wrote:

Why don’t you hack something like a SID emulator, and generate the
sounds algorithmically, in real time? :slight_smile:

I’m not THAT desperate :wink:

David Olofson wrote:

Why don’t you hack something like a SID emulator, and generate
the sounds algorithmically, in real time? :slight_smile:

I’m not THAT desperate :wink:

But SID sounds are cool! :wink:

Yea! (seen my emailaddy btw ? =)

But programming usable sound effects on a soft synt (or any synth
for that matter) is a great deal of work, of course.

Nah =)On Tuesday 25. September 2001 02:48 (CEST), you wrote:

On Tuesday 25 September 2001 02:09, Tyler Montbriand wrote:


Trick


Linux User #229006 * http://counter.li.org

David Olofson wrote:

Why don’t you hack something like a SID emulator, and generate
the sounds algorithmically, in real time? :slight_smile:

I’m not THAT desperate :wink:

But SID sounds are cool! :wink:

Yea! (seen my emailaddy btw ? =)

Of course! :slight_smile:

But programming usable sound effects on a soft synt (or any synth
for that matter) is a great deal of work, of course.

Nah =)

Well, I was comparing it to “sampling some stuff and throw it in”, and
putting it in the context of someone who may not enjoy sound programming
and audio coding as much as other fields of games programming. :slight_smile:

Besides, creating good, original wave sound effects is quite some work as
well… Although there’s a wide range of tools available, while you’re
totally on your own with a custom soft synth.

//David Olofson — Programmer, Reologica Instruments AB

.- M A I A -------------------------------------------------.
| Multimedia Application Integration Architecture |
| A Free/Open Source Plugin API for Professional Multimedia |
----------------------------> http://www.linuxdj.com/maia -' .- David Olofson -------------------------------------------. | Audio Hacker - Open Source Advocate - Singer - Songwriter |--------------------------------------> david at linuxdj.com -'On Tuesday 25 September 2001 02:55, Trick wrote:

On Tuesday 25. September 2001 02:48 (CEST), you wrote:

On Tuesday 25 September 2001 02:09, Tyler Montbriand wrote: