how can I change the alpha channel of a texture
(fast)
thanks
At 16:22 28.04.2002 -0400, you wrote:
how can I change the alpha channel of a texture
(fast)
thanks
Well, you enable texturing, you bind the texture, you set a color, you draw
whatever.
So where would you most likely put the alpha? in the color.
As it seems like you use GL_DECAL as texture_application_function, you just
set the color somehow before you start drawing. glColor4f(,,,); is
your friend.
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ok thanks but it will be bette if I can change the color of the first texutre
and the 2nd separatly with 2 glColor4f per vertex (in order do make a
gradient :))
thanks !!