Hi,
About OpenGL + resolution changes, Sam Latinga said: “The context is always reset in fullscreen mode.”
I’m guessing this must have come up quite a few times already, but could someone please explain why this happens?
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Why is the context always reset in fullscreen mode?
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What would be the proper way to change the resolution in fullscreen mode? Using a manager to keeps tabs on everything that must be reloaded/reconfigured after the resolution changes?
Cheers,
Daniel Camozzato