Hello,
I have developed an application using SDL for OS X with XCode. Starting
the application by double clicking on the application works. But when
starting the program from the command line (“open something.app”) I get
the following errors:
dyld:
/Users/bobsturm/PacificPulses/PPgui_anim/OSX/PPgui/build/PPgui.app/Contents/MacOS/PPgui
Undefined symbols:
SDL undefined reference to _glGetIntegerv expected to be defined in OpenGL
SDL undefined reference to _glClear expected to be defined in OpenGL
OpenGL undefined reference to _CGLSetCurrentContext expected to be defined
in /usr/X11R6/lib/libGL.dylib
OpenGL undefined reference to _gll_noop expected to be defined in
/usr/X11R6/lib/libGL.dylib
OpenGL undefined reference to _gll_pkey expected to be defined in
/usr/X11R6/lib/libGL.dylib
OpenGL undefined reference to _CGLGetCurrentContext expected to be defined
in /usr/X11R6/lib/libGL.dylib
OpenGL undefined reference to _CGLSetCurrentContext expected to be defined
in /usr/X11R6/lib/libGL.dylib
OpenGL undefined reference to _glGetBooleanv expected to be defined in
/usr/X11R6/lib/libGL.dylib
OpenGL undefined reference to _glGetIntegerv expected to be defined in
/usr/X11R6/lib/libGL.dylib—
I’ve noticed this also happens when I try to run any of the SDL tests.
Has anyone run into these problems?
–
Bob L. Sturm
Graduate Program in Media Arts & Technology
3431 South Hall
University of California, Santa Barbara
Santa Barbara, CA 93106-6070