first, congrats and thanks for all your work on SDL, it’s is really a
I’ve searched through the header and source files, and there seems to be
OpenGL support to some level, but SDL was never very well documented, so I
can’t really figure out what this is?
Is OpenGL support hidden because it’s not stable or complete or not useful?
It’s just not documented yet (work in progress). Take a look at the testgl
test program (in the test subdirectory of the source archive), and take a
look at: http://www.libsdl.org/opengl/intro.html
Akawaka, how is that documentation coming?
-Sam Lantinga, Lead Programmer, Loki Entertainment Software