# OpenGL texture ID & type

**URL:** <https://discourse.libsdl.org/t/opengl-texture-id-type/15977>\
**Category:** SDL Development\
**Created:** [January 19, 2009, 9:13pm UTC](https://discourse.libsdl.org/t/opengl-texture-id-type/15977 "2009-01-19T21:13:37Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Dmytro\_Bogovych](https://discourse.libsdl.org/letter_avatar_proxy/v4/letter/d/ec9cab/32.png) [@Dmytro\_Bogovych](https://discourse.libsdl.org/u/Dmytro_Bogovych)\
**Post date:** [January 19, 2009, 9:13pm UTC](https://discourse.libsdl.org/t/opengl-texture-id-type/15977/1 "2009-01-19T21:13:37Z")

</div>

Greetings.

Is it possible to recover the used texture ID & type (GL\_TEXTURE\_2D or  
or ARB rectangle) from the SDL\_TextureID?

Thanks 🙂
