OpenGL without an accelerated card?

Aurelien Marchand wrote:

Hi,
I am a bit confused and lost with certain technical points.
To use OpenGL do you need a 3d accelerated card? (voodoo etc)

No, but your OpenGL code is likely to run really really slow if you
don’t have acceleration.

Is GGI something more like OpenGL or more like SDL?

GGI is more like SDL than OpenGL (not saying that GGI is like SDL,
just more like SDL than OpenGL)

What is the difference between OpenGL, Mesa, etc…?

OpenGL was a 3d standard proposed by SGI way back, Mesa was a project
to make a free and open interpretation of OpenGL available. Mesa
provides most if not all of the OpenGL function calls but is not
considered a official OpenGL implementation, but us game programmers
can use Mesa to fake it pretty well :slight_smile:

Hi,
I am a bit confused and lost with certain technical points.
To use OpenGL do you need a 3d accelerated card? (voodoo etc)
Is GGI something more like OpenGL or more like SDL?
What is the difference between OpenGL, Mesa, etc…?

I know I mix software and hardware somehow, but I don’t know where I mix it!

Thx
Aurelien Marchand

OpenGL is an API.
You can use it with or without 3D accelerator.
(since they are 3D accelerators, it’s seems easy to understand.)

Mesa is like OpenGL but is not.
I don’t now GGI.

OpenGL is the best documented 3D API available, and has the best design.

Ingenu.

(No I don’t write a 3D engine… ok I do ;o) )

Aurelien Marchand a ?crit :> Hi,

I am a bit confused and lost with certain technical points.
To use OpenGL do you need a 3d accelerated card? (voodoo etc)
Is GGI something more like OpenGL or more like SDL?
What is the difference between OpenGL, Mesa, etc…?

I know I mix software and hardware somehow, but I don’t know where I mix it!

Thx
Aurelien Marchand