I know that Heretic II uses that feature so I think I am responsible to
load/link against libGL and not SDL, right? That would be at least the
best way I can think of as it would allow me to dlopen any libGL.
Yep, that’s right.
had to mention this Magnus Norddahl initially said it when I did
spend some time with UT instead of ClanLib
See ya!
-Sam Lantinga (slouken at devolution.com)
Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec