OsX and SDL 1.2.3?

Hello, I am new to OSX and Mac. I used SDL on my Pc when I had one. I
would like to use SDL on the Mac. I have a problem getting SDL to work
with carbon only. I don’t want to use Obj C. I don’t know C or Obj C. I
know C++ only. I have selected a Carbon based app in Project Builder and
removed the files I didn’t need. Then I added in a C++ file. I added in
the sdl.framework also. No dice getting it to compile? Any ideas on what
is wrong?