[PacDude Hero 100%] - SDL1.2+OpenGL Example...WIP

[PacDude Hero 100%] - SDL1.2+OpenGL Example…WIP

Hi,

I’m finishing up my 1st 2-d video game that uses SDL1.2 and OpenGL.
Game is a late alpha version now (about 80% completed),
and should go beta sometime in March 2010.---------------------------------------------------------------------------------------------
PLEASE DOWNLOAD AND HELP ME TEST, THANK YOU!!!
(If you wish to help out with testing then E-mail me at the address listed below…)
SLNTHERO @ AOL.com
(remove spaces)

HERE IS URL TO LINUX VERSION PLUS SOURCE:
(makefile to build included)
http://silentheroproductions.com/files/pdh-src-a80.tar.gz
(DEPENDENCES:G++, SDL1.2, SDL_image, SDL_mixer, SDL_ttf, OpenGL)

HERE IS URL TO WINDOWS VERSION:
(Windows® XP, Vista, 7)
http://silentheroproductions.com/files/PDH_Win32-a80.zip

HARDWARE REQUIREMENTS:

  • A PC DeskTop/NoteBook/NetBook with Windows or Linux on it

Title Screenshot:
[Image: http://silentheroproductions.com/images/PacDudeHero_Title.png ]

InGame Screenshot:
[Image: http://silentheroproductions.com/images/PacDudeHero_InGame.png ]

Enjoy!!!


JeZ+Lee
SLNTHERO @ aol.com (remove spaces)
Silent Hero Productions®
Video Game Design Studio

www.SilentHeroProductions.com

Torsten Giebl wrote:

Hello !

I’m finishing up my 1st 2-d video game that uses SDL1.2 and OpenGL.
Game is a late alpha version now (about 80% completed),
and should go beta sometime in March 2010.

Very nice, i love Pacman Games. In the evening
i will try it out and give you feedback.

CU

Hi,

Thank you for helping, I’ll add you to the staff credits.
What name should I use for the staff credits?

Thanks again!

PS - Anyone else wish to help and get name in staff credits?

JeZ+Lee
SLNTHERO @ AOL.com
Silent Hero Productions®
Video Game Design Studio
www.SilentHeroProductions.com

sdl-config ... doesn’t expand in the makefile (at least with GNU Make), you may want to change

SDL_CFLAGS??? = sdl-config --cflags
SDL_LIBS??? = sdl-config --libs

to

SDL_CFLAGS??? = $(shell sdl-config --cflags)

SDL_LIBS??? = $(shell sdl-config --libs)

otherwise it compiles fine.

When playing it runs fine, then it starts stuttering and in the console is displayed:

“WARNING: Ghost return to home error, fixed”

Each time the message it displayed the game pauses.

Then when I press ESC the game quits. I thought it crashed but I saw

“QUIT
SDL+OGL application successfully closed”

Personally I’d prefer if pressing ESC brought me back to the menu, rather than quit outright. Its what I’m accustomed to in other games.

Other than that, nice job. Like the effects.–
Anthony T.

— On Thu, 2/25/10, JeZ-l-Lee wrote:

From: slnthero@aol.com (Jesse Palser)
Subject: [SDL] [PacDude Hero 100%] - SDL1.2+OpenGL Example…WIP
To: sdl at lists.libsdl.org
Date: Thursday, February 25, 2010, 10:01 PM

[PacDude Hero 100%] - SDL1.2+OpenGL Example…WIP

Hi,

I’m finishing up my 1st 2-d video game that uses SDL1.2 and OpenGL.

Game is a late alpha version now (about 80% completed),

and should go beta sometime in March 2010.


PLEASE DOWNLOAD AND HELP ME TEST, THANK YOU!!!

(If you wish to help out with testing then E-mail me at the address listed below…)

SLNTHERO @ AOL.com

(remove spaces)


HERE IS URL TO LINUX VERSION PLUS SOURCE:

(makefile to build included)

http://silentheroproductions.com/files/pdh-src-a80.tar.gz

(DEPENDENCES:G++, SDL1.2, SDL_image, SDL_mixer, SDL_ttf, OpenGL)


HERE IS URL TO WINDOWS VERSION:

(Windows® XP, Vista, 7)

http://silentheroproductions.com/files/PDH_Win32-a80.zip


HARDWARE REQUIREMENTS:

  • A PC DeskTop/NoteBook/NetBook with Windows or Linux on it

Title Screenshot:


InGame Screenshot:


Enjoy!!!

JeZ+Lee

SLNTHERO @ aol.com (remove spaces)

Silent Hero Productions®

Video Game Design Studio

www.SilentHeroProductions.com

-----Inline Attachment Follows-----


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

somoene make my 8 way crazeespod pacman clone work! it could be great but i
am to head screwed with other projects to start on this one again!

http://code.google.com/p/crazeespod/downloads/list

you are gonna have to be 100% super mad and bored to make sense of my
ancient rubbish code, this all started when i was learning C & SDL so, yea,
its a mess

Hi “goumba2k5-web”,

As stated, the game is currently a late alpha version, so it is by no means 100%.
I’ll discuss the makefile with my Linux guy tonight and will change it if necessary.

As far as the warning you are getting in console:
"WARNING: Ghost return to home error, fixed"
This is a bug that I am currently trying to fix now.
(will definitely be fixed before a Beta release)

QUESTION: How often does the above bug occur?
On my side it does not occur too often,
which makes finding and fixing it difficult :frowning:

So thanks for playing, I’ll add you to the Staff screen for the next build!!!------------------------
JeZ+Lee
SLNTHERO @ aol.com (remove spaces)
Silent Hero Productions®
Video Game Design Studio

www.SilentHeroProductions.com

Selecting “Options” from the main menu doesn’t seem to do anything. I’m
running Ubuntu Karmic Koala on x86_64On Thu, Feb 25, 2010 at 10:01 PM, JeZ-l-Lee wrote:

[PacDude Hero 100%] - SDL1.2+OpenGL Example…WIP

Hi,

I’m finishing up my 1st 2-d video game that uses SDL1.2 and OpenGL.
Game is a late alpha version now (about 80% completed),
and should go beta sometime in March 2010.


PLEASE DOWNLOAD AND HELP ME TEST, THANK YOU!!!
(If you wish to help out with testing then E-mail me at the address listed
below…)
SLNTHERO @ AOL.com
(remove spaces)


HERE IS URL TO LINUX VERSION PLUS SOURCE:
(makefile to build included)
http://silentheroproductions.com/files/pdh-src-a80.tar.gz
(DEPENDENCES:G++, SDL1.2, SDL_image, SDL_mixer, SDL_ttf, OpenGL)


HERE IS URL TO WINDOWS VERSION:
(Windows® XP, Vista, 7)
http://silentheroproductions.com/files/PDH_Win32-a80.zip


HARDWARE REQUIREMENTS:

  • A PC DeskTop/NoteBook/NetBook with Windows or Linux on it

Title Screenshot:


InGame Screenshot:


Enjoy!!!


JeZ+Lee
SLNTHERO @ aol.com (remove spaces)
Silent Hero Productions®
Video Game Design Studio

www.SilentHeroProductions.com


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


http://codebad.com/

Donny Viszneki wrote:

Selecting “Options” from the main menu doesn’t seem to do anything. I’m running Ubuntu Karmic Koala on x86_64

Hi,

Thanks for playing. The [Options] menu option is not done yet. How did you like the game?------------------------
JeZ+Lee
SLNTHERO @ aol.com (remove spaces)
Silent Hero Productions®
Video Game Design Studio

www.SilentHeroProductions.com

Once it starts, which was about after five minutes of playing it happened every second or two. When i get a chance, probably next week I’ll build with -ggdb and take a better look.

The game seems very familiar :wink:

I still prefer to drop a quarter in the 48-in-1 arcade machine at the
bar down the street from my house.

I think the collision box for collecting dots should be a little
bigger. At least a million times playing your game, I tried to eat a
stray dot and then 180, but I would 180 too soon and then have to
backtrack!!!On Fri, Feb 26, 2010 at 4:55 PM, JeZ-l-Lee wrote:

Thanks for playing. The [Options] menu option is not done yet. How did you like the game?


http://codebad.com/

Donny Viszneki wrote:

The game seems very familiar :wink:

I think the collision box for collecting dots should be a little
bigger. At least a million times playing your game, I tried to eat a
stray dot and then 180, but I would 180 too soon and then have to
backtrack!!!
Hi Danny,

Thanks for playing!
I can easily change the collision box when player is near a dot.
I’ll play around with the value and will make a change if necessary.
Thanks again for playing, I will add you to the staff…------------------------
JeZ+Lee
SLNTHERO @ aol.com (remove spaces)
Silent Hero Productions®
Video Game Design Studio

www.SilentHeroProductions.com

BETA

1.00

R E L E A S E D------------------------
JeZ+Lee
SLNTHERO @ aol.com (remove spaces)
Silent Hero Productions®
Video Game Design Studio

www.SilentHeroProductions.com

Sorry,

Here is the link to the post in the forum:

http://forums.libsdl.org/viewtopic.php?t=6042

Again, PacDude Hero 100% has gone beta!!!------------------------
JeZ+Lee
SLNTHERO @ aol.com (remove spaces)
Silent Hero Productions®
Video Game Design Studio

www.SilentHeroProductions.com