"PacDude Hero 2"-SDL1.2+OGL Game Released!

“PacDude Hero 2”-SDL1.2+OGL Game Released!

http://16bitsoft.com/games-PacDudeHero2.htm

[Image: http://16bitsoft.com/files/PDH2/images/PDH2-Title.png ][Image: http://16bitsoft.com/files/PDH2/images/PDH2-InGame.png ]------------------------
JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com

Nice little game Jesse.
I ported all of your games to the pandora device link:
http://www.gp32x.com/board/index.php?/topic/58464-3-games-from-16bitsoft/

You made it easy using the same basic engine :slight_smile:
All the source is there if you want to see what little is needed to be
fully compatible with opengles.
(pacdudehero has a few extra changes that i didnt include in the others,
dont know if they are really needed.)
(also there was a double cooruption in the release of the music for tc3,
no idea what was causing it)

ScottOn 01/29/2011 07:35 AM, JeZ-l-Lee wrote:

“PacDude Hero 2”-SDL1.2+OGL Game Released!

http://16bitsoft.com/games-PacDudeHero2.htm


JeZ+Lee
JessePalser Gmail com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com http://www.16BitSoft.com


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Scott wrote:

Nice little game Jesse.
I ported all of your games to the pandora device link:
http://www.gp32x.com/board/index.php?/topic/58464-3-games-from-16bitsoft/ (http://www.gp32x.com/board/index.php?/topic/58464-3-games-from-16bitsoft/)

You made it easy using the same basic engine :slight_smile:
All the source is there if you want to see what little is needed to be fully compatible with opengles.
(pacdudehero has a few extra changes that i didnt include in the others, dont know if they are really needed.)
(also there was a double cooruption in the release of the music for tc3, no idea what was causing it)

Scott
Hi,

Thanks for porting the games to GP32x Pandora devices!
Any ideas what is problem with TetriCrisis 3 100% C.P.U.?
(game builds and runs perfectly on all Windows/Linux OS’s)

Also, do you know anyone who can port these games to Mac OS X Snow Leopard?

Thanks!------------------------
JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com

With TetriCrisis 3 100% C.P.U I would just get a double free error and I
narrowed it down to the when the music is released. I remove the sdl_mixer music
free calls and it went away. I was surprised by it since you use the same code
for all 3 games. In this case i figured a possible memory leak would be better
than a crash. Have you ever run these through valgrind?

Sorry i dont know any mac os devs.________________________________
From: slnthero@aol.com (Jesse Palser)
To: sdl at lists.libsdl.org
Sent: Mon, January 31, 2011 6:54:23 AM
Subject: Re: [SDL] “PacDude Hero 2”-SDL1.2+OGL Game Released!

Scott wrote:

Nice little game Jesse.
I ported all of your games to the pandora device link:
http://www.gp32x.com/board/index.php?/topic/58464-3-games-from-16bitsoft/

You made it easy using the same basic engine
All the source is there if you want to see what little is needed to be fully
compatible with opengles.
(pacdudehero has a few extra changes that i didnt include in the others, dont
know if they are really needed.)
(also there was a double cooruption in the release of the music for tc3, no idea
what was causing it)

Scott

Hi,

Thanks for porting the games to GP32x Pandora devices!
Any ideas what is problem with TetriCrisis 3 100% C.P.U.?
(game builds and runs perfectly on all Windows/Linux OS’s)

Also, do you know anyone who can port these games to Mac OS X Snow Leopard?

Thanks!


JeZ+Lee
JessePalser Gmail com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com

Scott Smith wrote:

With TetriCrisis 3 100% C.P.U I would just get a double free error and I narrowed it down to the when the music is released. I remove the sdl_mixer music free calls and it went away. I was surprised by it since you use the same code for all 3 games. In this case i figured a possible memory leak would be better than a crash. Have you ever run these through valgrind?
Hi,

Many thanks for porting the games!
I’m getting alot more visits to my web site now.
[Image: http://16bitsoft.com/images/gp32x-Traffic.png ]------------------------
JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com