[PATCH] ML-8866 PS2->USB converter

This converter seems to go by several names – Super Dual Box, Dual
USB Joypad, and who knows what else. Also branded differently with
different colour cases, etc. But it seems to all be the same
internals. It is a common converter used for StepMania, with several
posts Googleable trying to make it work in Linux. I got mine
yesterday and wanted to play stepmania, so I went ahead and made a
crude patch for libsdl to split this baby into two logical joysticks.

A couple notes about the patch:

This patch works well for two dance mats hooked up and playing
stepmania, however the mapping of the other buttons may be off. I
have no joystick which uses all the buttons the converter reports, so
I have no way of testing them.

The name I used 0925:8866 which is the USB ID, and what SDLjoytest-GL
reported is the name, even though lsusb shows Wisegroup, Ltd MP-8866
Dual USB Joypad, and the existing virtual joystick mapping uses the
Wisegroup… name. Not sure why the discrepency.

I’m not subscribed to this mailing list, so please CC me on any
comments to this.

-Andrew
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This converter seems to go by several names – Super Dual Box, Dual
USB Joypad, and who knows what else. Also branded differently with
different colour cases, etc. But it seems to all be the same
internals. It is a common converter used for StepMania, with several
posts Googleable trying to make it work in Linux. I got mine
yesterday and wanted to play stepmania, so I went ahead and made a
crude patch for libsdl to split this baby into two logical joysticks.

Looks good to me, I’ve added it to CVS. Please let me know if you have
any refinements to this patch.

Thanks!
-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment

Looks good to me, I’ve added it to CVS. Please let me know if you have
any refinements to this patch.

Does this accomplish the same thing as this patch:
https://bugzilla.libsdl.org/show_bug.cgi?id=4

? If so, I’d like to resolve the bug entry.

–ryan.

Looks good to me, I’ve added it to CVS. Please let me know if you have
any refinements to this patch.

Does this accomplish the same thing as this patch:
https://bugzilla.libsdl.org/show_bug.cgi?id=4

? If so, I’d like to resolve the bug entry.

No, it looks like that patch is a more general solution, and supports
the ML-8866 as well. I’ve backed out the patch from this thread in
favor of that one.

Let’s apply it and have folks test it out.

-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment