Perl and SDL

Does someone know if it is possible to compile the SDL Perl module (1.07)
with SDL version > 1.1.5.

Because i can’t ! That version of SDL module works on older version of SDL
and some of the surface structure members are no longer there !

So could someone light me !

Lawouach

Does someone know if it is possible to compile the SDL Perl module (1.07)
with SDL version > 1.1.5.

Because i can’t ! That version of SDL module works on older version of SDL
and some of the surface structure members are no longer there !

So could someone light me !

It needs to be updated for the newer versions of SDL. Would the maintainer
of the SDL Perl module please stand up? :slight_smile:

BTW, SDL is feature and API frozen for the 1.2 release, so feel free to start
porting your code over to the new stable API.

See ya!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software

The SDL perl module can be compiled if you remove the
clipping funcitons. Source can be found at:

http://sourceforge.net/projects/sdlpl

I’ll release a newer version of it to make sure that that
code is not in the main tree. I’ve been working on
version 2.0, which should automagically maintain
compatibility to the SDL’s interface, and provide
greater access to the C level structures.

The release of that code is ‘eventually’ given that
between starting it and now, I’ve switched coasts,
took a job at VA, and started writing a book.

If anyone has any patches that did not make it into
Wayne Keenan’s 1.07 release. Please let me know.–

david j. goehrig bit twiddler www.valinux.com
cf. www.tuxedo.org/~esr/jargon/html/entry/bit-twiddling.html 31337357 508

Hi,

I’m back! (who / where did he go?)
I have some holiday (actuall time to do stuff thats for fun and not for
profit)
So i’ll take a look (it will be fixed)

Regards
Wayne (a SDL-Perl developer)> ----- Original Message -----

From: dgoehrig@valinux.com (David Goehrig)
To: sdl at lokigames.com
Sent: Monday, December 18, 2000 5:28 PM
Subject: Re: [SDL] Perl and SDL

The SDL perl module can be compiled if you remove the
clipping funcitons. Source can be found at:

http://sourceforge.net/projects/sdlpl

I’ll release a newer version of it to make sure that that
code is not in the main tree. I’ve been working on
version 2.0, which should automagically maintain
compatibility to the SDL’s interface, and provide
greater access to the C level structures.

The release of that code is ‘eventually’ given that
between starting it and now, I’ve switched coasts,
took a job at VA, and started writing a book.

If anyone has any patches that did not make it into
Wayne Keenan’s 1.07 release. Please let me know.

david j. goehrig bit twiddler www.valinux.com
cf. www.tuxedo.org/~esr/jargon/html/entry/bit-twiddling.html 31337357 508