im trying to pause music in my game and i cant get it to work. i will have
music actively playing in the game, and then i will call Mix_PauseMusic().
nothing will happen, my music keeps playing. is there something im missing?
im trying to stop the music when the player dies, do the death animation,
and start the music again when the player re-spawns. if i use HaltMusic()
and then Play the sound again, this works, but i dont want the music to
start from the begining each time the player dies, thus i need to pause and
resume. thanks for any help!!_________________________________________________________________
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