Problem with SDL_net and SDL_ttf

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Hi,

I’m running mac os X (panther) with ibook using SDL 1.2.7 and the newest
versions of SDL_net and SDL_ttf.

I’ve been developing a game on linux, and everything works well. Now when
I port it to mac OS X, it compiles correctly, but the following problems
occur:

  1. I can not run server and client on same computer. If I do, SDL_net does
    not send tcp packages (sends 0 bytes or so). Worked ok when using debian
    sarge (or windows).

  2. For some very weird reason, some texts are not rendered (or blitted to
    screen from temp buffer?). This also worked with debian (and windows).

Any help to these problems are appreciated. The game is Kajaani Kombat,
available from http://kombat.kajaani.net (get daily snapshot, compile,
host game with 2 players to see problem (1)).

Thank you in advance!

-Tommi Tervonen

PGP public key at http://medusa.tutka.net/~tommi/tommi.asc


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