I compiled libsdl 1.2.7-r2 with fbcon support, and have been writing a few lines of code to test it out. I initialized my screen, accepting a SDL_MOUSEBUTTONDOWN event and pushing a SDL_QUIT event after that. The first time everything runs fine, but starting the 2nd time, SDL_MOUSEMOTION event will be “mapped” to SDL_MOUSEBUTTONDOWN so when I slightly moved my mice, the program will get an SDL_MOUSEBUTTONDOWN -> SDL_QUIT. Has someone seen this problem, or what I might have down wrong?
Upload your test code somewhere and
post the link here. This will help to
find the problem.
CU> Hello all:
I compiled libsdl 1.2.7-r2 with fbcon support, and have been writing a few
lines of code to test it out. I initialized my screen, accepting a
SDL_MOUSEBUTTONDOWN event and pushing a SDL_QUIT event after that. The
first time everything runs fine, but starting the 2nd time,
SDL_MOUSEMOTION event will be “mapped” to SDL_MOUSEBUTTONDOWN so when I
slightly moved my mice, the program will get an SDL_MOUSEBUTTONDOWN ->
SDL_QUIT. Has someone seen this problem, or what I might have down wrong?