I’m new to SDL and game programming. I’m very impressed by the both the
library and the user community.
Now to my question:
I’m using SGE(don’t worry this isn’t an add-on lib question) SDL, and
VS.net; and my program is crashing - death by reference of a null
What seems to be happening is that a call to SDL_RWFromFile() isn’t
returning a pointer to an SDL_Rwops structure, but I’m not getting any
I see an #ifdef WIN32 in SDL_rwops.c with the following comment
/* Aggh. You can’t (apparently) open a file in an application and
read from it in a DLL.
However, I presume that the #ifdef would be taking care of the problem.
Is this enough info for a diagnosis?