Ok, it seams that the mailing list didn’t like that
I used another account, so all my replies must been in
a suspend state. Here goes what I think from the previous
postings.
Why call it SDL_math ?
for nothing in special, I just though that since it is
a math library to be used with SDL that would be a nice name.
For example, NVidia has one that is part of their NVToolkit.
Why C over C++ ?
please note that I only use C when I must, for example at
work. Other than that, when I have to choose between C or C++
I always choose C++, unless there’s a good reason for not doing
it. In this case the good reason was that all the other SDL_* libs
are coded in C but since the library would have any dependecy on
SDL, maybe C++ is the way.
Do we really need another math library ?
maybe “we” don’t, but I do because in all the programs that I did
back at the university I suffered from ‘tying the math with the algorithm’.
Now I work in a Software development house and only code graphic aplications
as an hobby, so I NEED to have a better library that the ones I used to
have.
If someone else could benefit from that then it will be good.
So maybe I will code my library using some of the advices that I have read
from some of you and make it available on the libraries section.–
Paulo Pinto, uRD Software Engineer
Altitude Software (formerly Easyphone)
paulo.pinto at altitudesoftware.com
www.altitudesoftware.com
The opinions expressed by myself are personal and not of my employer.
Programming languages teach you not to want what they cannot provide.