Question regarding haptic feedback

Hello.

I’m interested in adding proper support for haptic feedback in Yuzu (after having kinda emulated it by changing intensity based on frequency).
I’m also particularly interested in Dualsense, having already experimented with this (not sure it’s supported, as it might imply creating a stereo audio channel, which is probably pretty complex, thought I also have a semingly supported SteamDeck).

I see there is SDL_HapticEffect and co, but I’ve also read on Github that they were deprecated for gamepad. Is that true? What should I be supposed to use?

Thanks.