Hi everyone
Well, I tried to post this message on saturday to the newsgroup but it
seems the moderator’s answer was caught by my spamfilter so I try it
again as a registered user
I am a member of a team writing a new game with SDL.
My current task is to write the sound routines and it works pretty good
with
normal WAV files.
But I have problems with RAW audio files which are created on an Amiga
(so
they are big-endian files).
Those files are not playable with SDL but I have read SDL can handle raw
audio files.
I explored google but unfortunately I could not find any example code
snippet how to deal with raw audio files.
On Linux “file mouseclick.raw” prints “data”
I hope someone can help me here
Thanks and regards,
Hauke–
Aus Ben Hur (1959): Wer nicht fuer Rom ist, ist gegen Rom
George W. Bush (2002): Wer nicht fuer uns ist, ist gegen uns