RE : NSAutoreleaseNoPool / leaks in SDL OS X

Thanks to all who responded. I have forwarded on the replies.

If someone is getting this message after installing the Mac OS X
binaries, what could they be doing wrong?

I am effectively mediating between someone new to game development on
the Mac.

Is there a fool proof, step by guide to installing the MacOS X binaries
that I can pass on to the dude concerned?