Reading input from sound card?

Is it possible? With SDL or one of its libraries?

I’ve been programming eye candies for some time now and I’ve been able
to get input from the sound card (micro) and I’ll make the eye candies
follow the input, mostly like what you can get with the windows media
player’s visual plugins. It run only on linux, I would like to make it
run on windows also…

Thanks!
Simon–
Dedicated to audio/visual and interactive artwork.
Author of The Primary Colors of CSound:
http://www.geocities.com/simonlemieux/PCCS/index.html

Xilo Musimene wrote:

Is it possible? With SDL or one of its libraries?

I’ve been programming eye candies for some time now and I’ve been able
to get input from the sound card (micro) and I’ll make the eye candies
follow the input, mostly like what you can get with the windows media
player’s visual plugins. It run only on linux, I would like to make it
run on windows also…

Thanks!
Simon

I remember a thread or 500 about this before. Presently, I do not
believe the SDL API supports the input of sound. However, perhaps some
function prototypes and structures could be defined and a patch written.
I suggest that way of doing things so that many can work on it if they
wish before its even done and we’ll all know whats going on.