Report

Hello !

c3b3cfd0:~/code/SDL/SDL12 wizard$ make
/bin/sh ./build-scripts/mkinstalldirs build
mkdir -p – build
/bin/sh ./libtool --mode=compile gcc -D_GNU_SOURCE=1 -I./include
-I/usr/X11R6/include -DXTHREADS -D_THREAD_SAFE -faltivec -fpascal-strings
-DMACOSX -c src/SDL.c -o build/SDL.lo
mkdir build/.libs
gcc -D_GNU_SOURCE=1 -I./include -I/usr/X11R6/include -DXTHREADS
-D_THREAD_SAFE -faltivec -fpascal-strings -DMACOSX -c src/SDL.c
-fno-common -DPIC -o build/.libs/SDL.o
In file included from ./include/SDL_audio.h:30,
from ./include/SDL.h:29,
from src/SDL.c:25:
./include/SDL_endian.h:60:46: error: operator ‘&&’ has no right operand
make: *** [build/SDL.lo] Error 1

CU

./include/SDL_endian.h:60:46: error: operator ‘&&’ has no right operand
make: *** [build/SDL.lo] Error 1

You’re fast, this was fixed about 15 minutes after it was checked in.

Thanks for catching it though! :slight_smile:

-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment

Hello !

./include/SDL_endian.h:60:46: error: operator ‘&&’ has no right operand
make: *** [build/SDL.lo] Error 1

You’re fast, this was fixed about 15 minutes after it was checked in.

Thanks for catching it though! :slight_smile:

Do you mean yes or no ? If yes, okay. If no, think about
that i am living in germany so it is a different timezone.

CU

You’re fast, this was fixed about 15 minutes after it was checked in.

That’s because Torsten is just a perl script hooked up to cvs and distcc.

It’s true, I swear! I don’t even compile my changes any more, I just
wait for him to report to the mailing list. :slight_smile:

Just kidding,
–ryan.

Hello !

It’s true, I swear! I don’t even compile my changes any more, I just
wait for him to report to the mailing list. :slight_smile:

Just kidding,

Okay :slight_smile:

./src/video/SDL_yuv_mmx.c: In function Color565DitherYV12MMX1X': ./src/video/SDL_yuv_mmx.c:238: error:Uint16’ undeclared (first use in
this fun
ction)
./src/video/SDL_yuv_mmx.c:238: error: row1' undeclared (first use in this funct ion) ./src/video/SDL_yuv_mmx.c:239: error:row2’ undeclared (first use in this
funct
ion)
./src/video/SDL_yuv_mmx.c:241: error: lum' undeclared (first use in this functi on) ./src/video/SDL_yuv_mmx.c:241: error:cols’ undeclared (first use in this
funct
ion)
./src/video/SDL_yuv_mmx.c:241: error: rows' undeclared (first use in this funct ion) ./src/video/SDL_yuv_mmx.c:243: error: parse error before ')' token ./src/video/SDL_yuv_mmx.c:244: error: parse error before ')' token ./src/video/SDL_yuv_mmx.c:245: error:mod’ undeclared (first use in this
functi
on)
./src/video/SDL_yuv_mmx.c:402: error: cr' undeclared (first use in this functio n) ./src/video/SDL_yuv_mmx.c:402: error:cb’ undeclared (first use in this
functio
n)
make: *** [build/SDL_yuv_mmx.lo] Error 1

CU

It’s true, I swear! I don’t even compile my changes any more, I just
wait for him to report to the mailing list. :slight_smile:

Just kidding,

Okay :slight_smile:

./src/video/SDL_yuv_mmx.c: In function Color565DitherYV12MMX1X': ./src/video/SDL_yuv_mmx.c:238: error:Uint16’ undeclared (first use in

Oh good grief. Torsten, wait about 15 minutes before reporting them. :slight_smile:
I make lots of changes to the code on one platform and then I check them
in, and then update code on other platforms, test, rebuild, fix. If it’s
still broken after about half an hour, then by all means, please report it. :slight_smile:

-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment

Okay :slight_smile:

./src/video/SDL_yuv_mmx.c: In function Color565DitherYV12MMX1X': ./src/video/SDL_yuv_mmx.c:238: error:Uint16’ undeclared (first use in

My apologies. I had fixed this, but in my sleep deprived state I forgot
to check the fix in.

It should be fine now.

Thanks!
-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment