My game is failing in SDL_Init due to revision 7724.
http://hg.libsdl.org/SDL/rev/54c06b0f65d9 This happens when compiling
my game on Win7 64-bit using Visual C++ 2010 Express. This is not a
problem compiling the same code with the same compiler on Vista
If I comment out the call to RaiseException() on SDL_systhread.c line
191, the problem goes away.
Any suggestions? I’m not so handy with Visual Studio, and this code
block is pretty far outside my experience.–