if sdl doesn’t support loading of rle encoded bmp’s then what the purpose of
SDL_RLEACCEL?
Those have nothing in common, except for a vaguely similar way of
storing data. For BMPs, RLE is used for data compression, whereas
SDL_RLEACCEL is a way of encoding surfaces for more efficient
software blitting with colorkey or alpha channel. The former is used
in files of a specific format, while the latter is used in memory and
has nothing to do with file formats.
//David Olofson - Programmer, Composer, Open Source Advocate
.- The Return of Audiality! --------------------------------.
| Free/Open Source Audio Engine for use in Games or Studio. |
| RT and off-line synth. Scripting. Sample accurate timing. |
`-----------------------------------> http://audiality.org -’
— http://olofson.net — http://www.reologica.se —On Monday 28 April 2003 14.03, Keith Swyer wrote:
if sdl doesn’t support loading of rle encoded bmp’s then what the
purpose of SDL_RLEACCEL?