Rotate screen in WinCE?

So, I’m attempting to port d2x (icculus.org/d2x) to my new pda…

It’s a Dell Axim X3, and I’ve installed eVC and the Pocket PC SDK, and as a
start, I’ve managed to get the MVE movie player compiled and running. So far,
though, I’ve only gotten it to run in “portrait” mode (240x320), and I’d like
it to be “landscape” - does anybody have any hints? The SDL tests do the same
thing.

-brad

I guess I can do what I need via this method:
http://www.libsdl.org/pipermail/sdl/2002-October/049526.html

But by reading this page:
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wceui40/html/cerefrotatingcontentofscreen.asp
I had assumed that the hardware could be simply put into a “rotated” mode, but I
guess that the Axim doesn’t support this? I wish I could find more info on this
somewhere.

Quoting Jeremy Johnstone :

Wow, that will be some feat to get D2X working!

It shouldn’t be too hard, I think. It uses SDL, and already runs on win32…
the controls will probably be the hardest part.

PS I have some MacOS X code that I will try and get cleaned up, so I can be
placed into the CVS for D2X.
Basically some game menu resolution cleanup, and soundtrack support.
I replacaed all the SDL_CDROM calls inside rbaudio.c with Applescript
calling
into iTunes. Its a kludge, but works quite well - play,pause, and even
volume.
Right now it only picks a random track, instead of a track number, but its
close enough :slight_smile:

Sounds pretty good. That and the itunes support will be good additions…

The versiontracker MacOS X site for D2X has some positive feedback about the
game too.

Neat. Interesting that OS X is generating (proportionally) so much more
enthusiasm than the other d2x platforms.

-brad> — Bradley Bell <@Bradley_Bell> wrote:

So, I’m attempting to port d2x (icculus.org/d2x) to my new pda…

It’s a Dell Axim X3, and I’ve installed eVC and the Pocket PC SDK, and as
a
start, I’ve managed to get the MVE movie player compiled and running. So
far,
though, I’ve only gotten it to run in “portrait” mode (240x320), and I’d
like
it to be “landscape” - does anybody have any hints? The SDL tests do the
same
thing.

-brad


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