# Running SDL2 App on Mac/Linux, that don't have SDL2 installed - static linking? (CMake, CLion)

**URL:** <https://discourse.libsdl.org/t/running-sdl2-app-on-mac-linux-that-dont-have-sdl2-installed-static-linking-cmake-clion/26046>\
**Category:** SDL Development\
**Created:** [April 16, 2019, 1:15pm UTC](https://discourse.libsdl.org/t/running-sdl2-app-on-mac-linux-that-dont-have-sdl2-installed-static-linking-cmake-clion/26046 "2019-04-16T13:15:57Z")\
**Posts on this page:** 1\
**Showing post:** 11

<div class="post-metadata">

**Author:** ![eder13](https://discourse.libsdl.org/letter_avatar_proxy/v4/letter/e/e99b99/32.png) [@eder13](https://discourse.libsdl.org/u/eder13)\
**Post date:** [April 17, 2020, 6:26pm UTC](https://discourse.libsdl.org/t/running-sdl2-app-on-mac-linux-that-dont-have-sdl2-installed-static-linking-cmake-clion/26046/11 "2020-04-17T18:26:29Z")

</div>

I honestly just switched to Visual Studio and Windows only (most gamers use Windows anyway).  
it just isn’t worth the hassle in my opinion.

---

_[View the full topic](https://discourse.libsdl.org/t/running-sdl2-app-on-mac-linux-that-dont-have-sdl2-installed-static-linking-cmake-clion/26046)._
