Hi members of the SDL list,
I hope you could awnser this question for me.
Currently I’m figuring out what YUV overlay using SDL could
mean for my application I’m writing. The best part I read
was the thing about hardware accelerated (if possible) scaling
of screens. And this is something I could really need (my
current scaling code is very timeconsuming).
First, I’m a newbie concerning YUV overlays and stuff so please
forgive me if I awnser a stupid question which has been awnsered
I’ve got a SDL_Surface which is infact a buffer which I would
like to convert to a SDL_Overlay surface and then blit it to
the screen. What’s the way to do this?
I tried using the sdlyuvaddon library but no luck to display
the SDL_Surface on the screen (SDL Parachute deployment) or
I get a screen with garbled output.
I hope somebody can help me. If you have some code to share
please send it to me privately (I don’t want to bomb the
Thanks in advance!