SDL 0.6 release TODO

These are things I want to do before I go to the next public release:

  • Update API documentation

  • GGI port – I don’t know if I should wait for their next public release.

  • DGA port – easy, just has to be done

  • BeOS port for Release 3

  • Update or temporarily remove sample libraries

  • Possibly add fade code… I already know how I’ll do it.

  • Fix a few bugs:

    • 24 bpp blit breaks setting the last pixel – doh!
    • :slight_smile:

Things I want to add for next public release (development cycle)

  • MacOS port ? Andrew?

  • Double/Triple buffering emulated with a blit thread when necessary

  • 3D audio?

  • Anything else?

Somewhere along in there, I’ll get Maelstrom up to speed. :slight_smile:
The RLE and hardware colorkey acceleration is a good foot in that direction.

Does anyone have an SGI to port to? :slight_smile:

See ya!
-Sam Lantinga (slouken at devolution.com)–
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/

Does anyone have an SGI to port to? :slight_smile:

No, but I found a Nintendo 64 emulator, that I’m dying to port some
programs to…

Michael Samuel,

Surf-Net City - Internet Cafe and Internet Service Providers
Phone: +61 3 9593-9977
E-Mail:
WWW: http://www.surfnetcity.com.au/~michael/On Tue, 28 Apr 1998, Sam Lantinga wrote:

Does anyone have an SGI to port to? :slight_smile:

No, but I found a Nintendo 64 emulator, that I’m dying to port some
programs to…

Huh? :slight_smile:

I thought SDL was a cross-platform API, so why can’t we support console
machines?

I heard on slashdot that gcc is the main compiler for Sony Playstation…

Anybody got a playstation a CD Writer?

Michael Samuel,

Surf-Net City - Internet Cafe and Internet Service Providers
Phone: +61 3 9593-9977
E-Mail:
WWW: http://www.surfnetcity.com.au/~michael/On Tue, 28 Apr 1998, Sam Lantinga wrote:

Date: Tue, 28 Apr 1998 20:18:23 -0700
From: Sam Lantinga
To: Michael Samuel
Subject: Re: SDL 0.6 release TODO

On Tue, 28 Apr 1998, Sam Lantinga wrote:

Does anyone have an SGI to port to? :slight_smile:

Yes, but no, I don’t have time…

p.s. I might be able to give you a temp account…

njhOn Tue, 28 Apr 1998, Sam Lantinga wrote:

Does anyone have an SGI to port to? :slight_smile:

Yes, but no, I don’t have time…

p.s. I might be able to give you a temp account…

I might take you up on that when SDL 0.6 settles down. :slight_smile:

See ya!
-Sam Lantinga (slouken at devolution.com)–
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/