SDL 1.0.4 prerelease

The SDL 1.0.4 prerelease code is available at:
http://www.devolution.com/~slouken/SDL/release/SDL-1.0.4.tar.gz
http://www.devolution.com/~slouken/SDL/release/SDL-1.0.4.zip

A full list of files in the directory is available at
http://www.devolution.com/~slouken/SDL/release/

Please test this on your distribution!

Thanks,
-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

Yay! sdlheretic sound works now! :>

So I’m not sure if this is the way it’s supposed to be, but on my screen
I get a big black boarder and then a little tiny window in the middle
with heretic in it. Like the middle 320X200 pixels (or whatever)
are used at the current X resolution.

From what I’ve read, this is the way SDL is supposed to work,
right?
-wabe

Sam Lantinga wrote:> The SDL 1.0.4 prerelease code is available at:

http://www.devolution.com/~slouken/SDL/release/SDL-1.0.4.tar.gz
http://www.devolution.com/~slouken/SDL/release/SDL-1.0.4.zip

A full list of files in the directory is available at
http://www.devolution.com/~slouken/SDL/release/

Please test this on your distribution!

Thanks,
-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software

“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

Yay! sdlheretic sound works now! :>

Yay! :slight_smile:

So I’m not sure if this is the way it’s supposed to be, but on my screen
I get a big black boarder and then a little tiny window in the middle
with heretic in it. Like the middle 320X200 pixels (or whatever)
are used at the current X resolution.

From what I’ve read, this is the way SDL is supposed to work,
right?

Yup, if you define a 320x200 video mode in your XF86Config file, SDL
will take advantage of it.

Anyone want to help him set one up?

See ya!
-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec