So I’m not sure if this is the way it’s supposed to be, but on my screen
I get a big black boarder and then a little tiny window in the middle
with heretic in it. Like the middle 320X200 pixels (or whatever)
are used at the current X resolution.
From what I’ve read, this is the way SDL is supposed to work,
right?
-wabe
Sam Lantinga wrote:> The SDL 1.0.4 prerelease code is available at:
So I’m not sure if this is the way it’s supposed to be, but on my screen
I get a big black boarder and then a little tiny window in the middle
with heretic in it. Like the middle 320X200 pixels (or whatever)
are used at the current X resolution.
From what I’ve read, this is the way SDL is supposed to work,
right?
Yup, if you define a 320x200 video mode in your XF86Config file, SDL
will take advantage of it.