SDL 1.2.4 + 3DFX3 problem

Hello,

With my 3DFX3 and Win98, after running a program
using SDL + OpenGL in fullscreen, a fake window appear in the task bar,
and disappear only after clicking on it.

But it works correctly with SDL 1.2.3.

Is there a way to destroy this “window”, or this problem
will be corrected in a next SDL version ?

Thanks.

This is just a weird thing Win98 does sometimes. I am not sure why it is
happening with SDL 1.2.4, but it’s basically not SDL’s fault most likely.
It’s strange and has come up in the Microsoft knowledge base before.
Microsoft does not know the exact cause, but they know what the problem
is. You’re advised to just click the entry as you’re doing now to make it
go away. =)On Wed, May 15, 2002 at 09:04:14PM +0200, DUHAMEL Patrice wrote:

With my 3DFX3 and Win98, after running a program
using SDL + OpenGL in fullscreen, a fake window appear in the task bar,
and disappear only after clicking on it.

But it works correctly with SDL 1.2.3.

Is there a way to destroy this “window”, or this problem
will be corrected in a next SDL version ?


Joseph Carter Don’t feed the sigs

ok guys … so whens the next commit :PP
when they come to get me

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