Hi guys, just updated my repo to take in changes since 4680 and the thing’s
not building in windows anymore. Errors are similar to those I had caused by
including windows.h too early in the compile.
1>SDL_win32opengl.obj : error LNK2019: unresolved external symbol
_CreateWindow referenced in function _WIN_GL_ChoosePixelFormatARB
1>SDL_win32window.obj : error LNK2001: unresolved external symbol
_CreateWindow
Along with various errors relating to the wrong define order.–
View this message in context: http://www.nabble.com/SDL-1.3-Build-4683-broken-in-Windows-Vista-x32-tp25031640p25031640.html
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My apologies, it’s my vs settings playing up.
GMScribe wrote:>
Hi guys, just updated my repo to take in changes since 4680 and the
thing’s not building in windows anymore. Errors are similar to those I had
caused by including windows.h too early in the compile.
1>SDL_win32opengl.obj : error LNK2019: unresolved external symbol
_CreateWindow referenced in function _WIN_GL_ChoosePixelFormatARB
1>SDL_win32window.obj : error LNK2001: unresolved external symbol
_CreateWindow
Along with various errors relating to the wrong define order.
–
View this message in context: http://www.nabble.com/SDL-1.3-Build-4683-broken-in-Windows-Vista-x32-tp25031640p25031706.html
Sent from the SDL mailing list archive at Nabble.com.