Ryan wrote:
Also: keeping up with new extensions is a full time job.
What about glew? Could that fill in this hole? I use it on the windows
build which obviously lacks up-to-date OpenGL specs.
[>] Brian
Ryan wrote:
Also: keeping up with new extensions is a full time job.
What about glew? Could that fill in this hole? I use it on the windows
build which obviously lacks up-to-date OpenGL specs.
[>] Brian
What about glew? Could that fill in this hole? I use it on the windows
build which obviously lacks up-to-date OpenGL specs.
It could fill that hole outside of SDL, sure.
–ryan.