SDL 1.3 - EnableKeyRepeat, text input and quit events

  1. Is there a replacement for EnableKeyRepeat?

  2. How do I get valid text input from an SDL_TEXTINPUT event? What exactly
    does SDL_TextInputEvent.text contain, and how do I convert it into readable

  3. Key down events now have mod as a Uint16 instead of SDLMod. Has the usage
    / what the value represents changed as well?

  4. Is there a way to prevent the window being destroyed when the close
    button is pressed, and just get an SDL_QUIT event like before?

Thanks in advance,