Hi Folks
So I am testing my app with the PC platforms I will be using, and I have a wierd fault on one system using a rubbish (but sadly unchangable) Intel Extreme Graphics chipset.
All I get is a black screen, but I can hear and play the game…just with no graphics.
Here’s a diagnostic output from the gfx card. Any ideas? I am using hardware acceleration as a flag in SDL_CreateWindow, but SDL_RenderCopy returns -1 which is a failure.
I wonder what happens if there’s isn’t sufficient video memory for the texture I am using??
Thanks
Ed>
INTEL(R) EXTREME GRAPHICS 2 FOR MOBILE REPORT
Report Date: 01/07/2011
Report Time[hr:mm:ss]: 15:38:35
Driver Version: 6.14.10.4497
Operating System: Windows XP* Professional, Service Pack 2 (5.1.2600)
Default Language: English
DirectX* Version: 9.0
Physical Memory: 2015 MB
Minimum Graphics Memory: 32 MB
Maximum Graphics Memory: 64 MB
Graphics Memory in Use: 10 MB
Processor: x86 family 6 Model 13 Stepping 6
Processor Speed: 1800 MHZ
Vendor ID: 8086
Device ID: 3582
Device Revision: 02
- Accelerator Information *
Accelerator in Use: Intel(R) 82852/82855 GM/GME Graphics Controller
Video BIOS: 3360
Current Graphics Mode: 1024 by 768 True Color (60 Hz)
- Devices Connected to the Graphics Accelerator *
Active Monitors: 1
Active Digital Displays: 1
Active Notebook Displays: 1
- Monitor *
Monitor Name: Plug and Play Monitor
Display Type: Analog
Gamma Value: 2.0
DDC2 Protocol: Supported
Maximum Image Size: Horizontal: 13.0 inches
Vertical: 10.0 inches
Monitor Supported Modes:
640 by 480 (60 Hz)
640 by 480 (70 Hz)
640 by 480 (72 Hz)
640 by 480 (75 Hz)
720 by 400 (70 Hz)
800 by 600 (56 Hz)
800 by 600 (60 Hz)
800 by 600 (70 Hz)
800 by 600 (72 Hz)
800 by 600 (75 Hz)
1024 by 768 (60 Hz)
1024 by 768 (60 Hz)
1024 by 768 (70 Hz)
1024 by 768 (75 Hz)
1280 by 1024 (60 Hz)
1280 by 1024 (61 Hz)
1280 by 1024 (65 Hz)
1280 by 1024 (70 Hz)
1280 by 1024 (75 Hz)
Display Power Management Support:
Standby Mode: Supported
Suspend Mode: Not Supported
Active Off Mode: Not Supported
- Digital Display *
Monitor Name: Plug and Play Monitor
Display Type: Digital
Gamma Value: 2.0
DDC2 Protocol: Supported
Maximum Image Size: Horizontal: 13.0 inches
Vertical: 10.0 inches
Monitor Supported Modes:
640 by 480 (60 Hz)
640 by 480 (67 Hz)
640 by 480 (72 Hz)
640 by 480 (75 Hz)
720 by 400 (70 Hz)
800 by 600 (56 Hz)
800 by 600 (60 Hz)
800 by 600 (72 Hz)
800 by 600 (75 Hz)
832 by 624 (75 Hz)
1024 by 768 (60 Hz)
1024 by 768 (70 Hz)
1024 by 768 (75 Hz)
1152 by 870 (75 Hz)
1280 by 1024 (60 Hz)
1280 by 1024 (75 Hz)
Display Power Management Support:
Standby Mode: Not Supported
Suspend Mode: Not Supported
Active Off Mode: Supported
- Notebook *
Monitor Name:
Display Type: Digital
Gamma Value: 3.0
DDC2 Protocol: Supported
Maximum Image Size: Horizontal: Not Available
Vertical: Not Available
Monitor Supported Modes:
640 by 480 (60 Hz)
640 by 480 (63 Hz)
Display Power Management Support:
Standby Mode: Supported
Suspend Mode: Supported
Active Off Mode: Supported
- Other names and brands are the property of their respective owners.