SDL 1.3 Software fallback?

Hello Everyone!

I have a virtual XP station at work that I do all my programming
(easier to “reset” or quickly remove if needed)
I’m using the latest VirtualBox.

SDL 1.2 runs great. “Native” speeds.
But when I try to run some of the tests from 1.3 I get the same error:
Couldn’t create texture: CreateDevice(): NOTAVAILABLE

While it isn’t that big of a deal I was just wondering if there is a reason why
SDL doesn’t fall back to using the old software renderer, or at least something
similar.

If it doesn’t do it automatically, is there a way to test for it and make the
needed adjustments programmatically?

Again, this isn’t a big issue, more curiousity.

Thanks!

  • Micah

It does have a software fallback, so I’m not sure why it’s failing.
I’m looking at this now.On Thu, Nov 5, 2009 at 8:32 AM, Micah Brening <micah.brening at gmail.com> wrote:

Hello Everyone!

I have a virtual XP station at work that I do all my programming
(easier to “reset” or quickly remove if needed)
I’m using the latest VirtualBox.

SDL 1.2 runs great. ?“Native” speeds.
But when I try to run some of the tests from 1.3 I get the same error:
Couldn’t create texture: CreateDevice(): NOTAVAILABLE

While it isn’t that big of a deal I was just wondering if there is a reason why
SDL doesn’t fall back to using the old software renderer, or at least something
similar.

If it doesn’t do it automatically, is there a way to test for it and make the
needed adjustments programmatically?

Again, this isn’t a big issue, more curiousity.

Thanks!

?- Micah


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and President, Galaxy Gameworks LLC

This is fixed in the latest snapshot:
http://www.libsdl.org/tmp/SDL-1.3.zip

Thanks!On Thu, Nov 5, 2009 at 8:32 AM, Micah Brening <micah.brening at gmail.com> wrote:

Hello Everyone!

I have a virtual XP station at work that I do all my programming
(easier to “reset” or quickly remove if needed)
I’m using the latest VirtualBox.

SDL 1.2 runs great. ?“Native” speeds.
But when I try to run some of the tests from 1.3 I get the same error:
Couldn’t create texture: CreateDevice(): NOTAVAILABLE

While it isn’t that big of a deal I was just wondering if there is a reason why
SDL doesn’t fall back to using the old software renderer, or at least something
similar.

If it doesn’t do it automatically, is there a way to test for it and make the
needed adjustments programmatically?

Again, this isn’t a big issue, more curiousity.

Thanks!

?- Micah


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and President, Galaxy Gameworks LLC

Yep, that fixed it! Thanks!

Sam Lantinga wrote:> This is fixed in the latest snapshot:

http://www.libsdl.org/tmp/SDL-1.3.zip

Thanks!

On Thu, Nov 5, 2009 at 8:32 AM, Micah Brening <@Micah_Brening> wrote:

Hello Everyone!

I have a virtual XP station at work that I do all my programming
(easier to “reset” or quickly remove if needed)
I’m using the latest VirtualBox.

SDL 1.2 runs great. ?“Native” speeds.
But when I try to run some of the tests from 1.3 I get the same error:
Couldn’t create texture: CreateDevice(): NOTAVAILABLE

While it isn’t that big of a deal I was just wondering if there is a reason why
SDL doesn’t fall back to using the old software renderer, or at least something
similar.

If it doesn’t do it automatically, is there a way to test for it and make the
needed adjustments programmatically?

Again, this isn’t a big issue, more curiousity.

Thanks!

?- Micah


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and President, Galaxy Gameworks LLC


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Great, you’re welcome! :)On Mon, Nov 9, 2009 at 7:16 AM, MBrening <micah.brening at gmail.com> wrote:

Yep, that fixed it! Thanks!

Sam Lantinga wrote:

This is fixed in the latest snapshot:
http://www.libsdl.org/tmp/SDL-1.3.zip

Thanks!

On Thu, Nov 5, 2009 at 8:32 AM, Micah Brening <> wrote:

Quote:

Hello Everyone!

I have a virtual XP station at work that I do all my programming
(easier to “reset” or quickly remove if needed)
I’m using the latest VirtualBox.

SDL 1.2 runs great. “Native” speeds.
But when I try to run some of the tests from 1.3 I get the same error:
Couldn’t create texture: CreateDevice(): NOTAVAILABLE

While it isn’t that big of a deal I was just wondering if there is a reason
why
SDL doesn’t fall back to using the old software renderer, or at least
something
similar.

If it doesn’t do it automatically, is there a way to test for it and make
the
needed adjustments programmatically?

Again, this isn’t a big issue, more curiousity.

Thanks!

  • Micah

SDL mailing list

http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and President, Galaxy Gameworks LLC


SDL mailing list

http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and President, Galaxy Gameworks LLC